
// WorldBuilderDoc.h : interface of the CWorldBuilderDoc class
//


#pragma once

#include "NodeManager.h"

class CWorldBuilderDoc : public CDocument, public NodeListener
{

    DECLARE_DYNCREATE(CWorldBuilderDoc)
    
    CWorldBuilderDoc(); // create from serialization only

private:

protected:
    void nodeChangedImpl(NodeManager * sender); // override

private:

// Attributes
public:


// Operations
public:

// Overrides
public:
    virtual BOOL OnNewDocument();
    virtual void Serialize(CArchive& ar);

// Implementation
public:
    virtual ~CWorldBuilderDoc();
#ifdef _DEBUG
    virtual void AssertValid() const;
    virtual void Dump(CDumpContext& dc) const;
#endif

protected:

// Generated message map functions
protected:
    DECLARE_MESSAGE_MAP()
public:
    virtual void DeleteContents();
};

